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Projects By Game Doctor

We help our clients build successful game projects. 

Innovate UK COVID Game Project

The Challenge 

Innovate UK needed solutions for COVID-19 pandemic. Our team proposed bid to develop mobile game to educate teenagers on COVID safe behaviours and collect data on findings. 

The Game

Remedy Quest is a casual mobile game, powered by analytics to measure impact. Game points are used to measure learning. Remedy Quest was made for Android and iOS, released on Apple and Google Play.

The Project

Game Doctor was game developer and producer for project. Using our six-stage process, we devised a project plan to design, develop and implement  game in 6 months.

Outcomes

The project was delivered on time and budget. We met all milestones for Innovate UK. Remedy Quest was used by 10,000+ players in UK and US. It is an effective tool for education on COVID and vaccines. 

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Remedy Quest game is an effective tool for educating students on Covid-19 treatment without them even realising that they are learning. The game is engaging encouraging players to think and strategise.

Science Lead, Nova Hreod Academy

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Babraham Institute's Pandemic Game Project

The Challenge 

Scientists from Babraham Institute received funding from ORION Science to develop a digital game on vaccines. The game had to be developed for specific budget and timeline.

The Game

Virus Fighter is a strategy game inspired by Plague Inc and Pandemic. Virus Fighter was developed using Unity game engine. Pandemic modeling algorithm was developed by Babraham Institute.

 

 

The Project

Game Doctor was recruited as game developer and producer of the project. Using our six-stage process, we devised a project plan to de-risk the process and ensure Babraham Institute delivered outcomes to funder.

Outcomes

The project was delivered on time and budget. Babraham Institute met targets for game launch. Our work helped Babraham Institute secure additional sponsorship from British Infection Society for project

 

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Game Doctor were very responsive and adaptive to our instructions. As the project had a co-creative element, at the start it was not clear exactly what the final product would look like, but Game Doctor were flexible and willing to work around this. 

Public Engagement Manager
Babraham Institute

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University of Strathclyde Mobile Game Project

The Challenge 

Scientists from Strathclyde University received UKRI funding to develop a mobile game on antibiotic research.

The game had to be developed for specific budget and timeline - and launched during British Science Week 2021.

The Game

Doctor Dirt is a mobile simulation game for iOS (Apple). Players search for antibiotics in the environment and track their findings in their antibiotic database.  Doctor Dirt was developed in Unity game engine.

 

The Project

Game Doctor was game developer and producer for project. Using our six-stage process, we devised a project plan to develop a mobile game that would: Translate their research to players and fulfil funder requirements. 

Outcomes

The project was delivered on time and budget. The game was launched during British Science Week and played by >10 countries worldwide, with >100 daily users. Our client met all the funder requirements for the project.

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It was a pleasure to work with the Game Doctor, the project ran smoothly, the team at the Game Doctor was organised and helpful during the development process. We are delighted with the final game, which is engaging and fun and fits our target audience. 

Professor Paul Hoskisson

University of Strathclyde

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Empathy training with a conversational chatbot ->

Contact

Contact is a text-based RPG game  developed to train players to be more empathetic towards others during the pandemic. Game Doctor was commissioned by University of Scotland to develop Contact during COVID-19, to give players insight into unique challenges faced by different individuals.

Qualitative research is being conducted by UWS Serious Game department to evaluate how much Contact improves empathy in players.

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Data on Contact

Scientific study ongoing to measure player benefits

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In collaboration with scientists in Scotland, Game Doctor developed a card battle and quiz game on bacteria and antibiotics. 

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Game Doctor was commissioned by Gurdon Institute, University of Cambridge to develop an innovative e-learning game on genetics research. 

Game Doctor was commissioned by University of Aberdeen to develop a suite of arcade games to raise awareness on fungal diseases.  

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